Moderator: CL GMs
Xel wrote:I mentioned a similar idea somewhere else as well, I don't think anyone responded to it, much less read it, but its there somewhere.. I think in some mystic ability thread here on the Sentinel. *shrug*
-Xel
Cinnamon wrote:I think you're one of the best GMs I've ever been frustrated with. 11 years & counting. I'm a loyal CL addict & you're a big part of why. For being willing to stick your chin out, many thanks.

Twilth wrote:Or maybe... create illusions of an exile, to distract monsters? Since they're just illusions, they've got unlimited brick ability, but they can't fight. However, they could perhaps look a bit different, so smarter monsters (GM controlled for example) could ignore them.
-TWC Twilth
Xel wrote:
Basically the illusion is just good for locating people, scouting out snells, checking out things away from town while still being in town, etc. The illusion does not have any other statistics, and can do no damage to anything, nor has any items, can't pick up items, etc. The illusion can go through whatever pf barriers the normal exile would be able to. So basically it just moves around. Yippie.
Mjollnir wrote:Wasnt this one of the objections to letting the demo characters wander freely? That people could bring out a demo character and wander into a dangerous snell to scout?


Aldernon wrote:Illusions, being the realm of the phantasmonomicon, are highly anticipated! There are quite a few people around w/ "full" phantasm training, books, and desire...maybe we could prod phantasm GM to take another look at 'em?
/action hopes!
Cinnamon wrote:I think you're one of the best GMs I've ever been frustrated with. 11 years & counting. I'm a loyal CL addict & you're a big part of why. For being willing to stick your chin out, many thanks.
