Dead Ends

General Clan Lord discussion

Moderator: CL GMs

Eirian
Zouclougiest Alliance
Zouclougiest Alliance
Posts: 1016
Joined: Sun Apr 18, 2010 2:29 pm
Profession: Ranger
Race: Fen'neko
Player Status: Active
Location: The Plains
Contact:

Re: Dead Ends

Post by Eirian » Sun Nov 24, 2013 10:11 am

Ooh, haven't been down there yet. Have to visit it some time, just to see. Plus, still wishing to find a slime pet for a healer friend.
6/9/10 9:38:37a Eirian Caldwell has fallen to a Dragonfly.
4/14/15 8:53:57p Geotzou says, "i am very patient, except if i have to wait."

User avatar
Starsword
Exile
Posts: 248
Joined: Sat Jan 01, 2011 9:41 pm
Profession: Ranger
Race: Fen'neko
Player Status: Active

Re: Dead Ends

Post by Starsword » Mon Nov 25, 2013 7:52 am

If a baSalt myr were to fall on a slime, would the slime bubble and melt?

User avatar
Starsword
Exile
Posts: 248
Joined: Sat Jan 01, 2011 9:41 pm
Profession: Ranger
Race: Fen'neko
Player Status: Active

Re: Dead Ends

Post by Starsword » Tue Mar 03, 2015 9:38 pm

The [nexus] is dark and full of [tearers].

Any progress on unsolved mysteries?

Sonny_Bill
Exile
Posts: 180
Joined: Tue Sep 09, 2014 3:04 am
Profession: Fighter
Race: Sylvan
Player Status: Active

Re: Dead Ends

Post by Sonny_Bill » Wed Jun 21, 2017 8:14 pm

Feodoric Mermeios wrote:It occurs to me that even if we did find someone who could help make us another altar, South Forest outpost would be one of the least useful places we could put it. Unless we were planning to fight someone for control of the mirror. :?

edit: Having thought about it again, I think an altar with easy access to mirror and thus both of the portals is not such a bad idea. (Especially if it is ever the case that both of them are out of town.)
Putting usefulness aside for the minute, simply not confusing n00bz could be a cause in itself. On those grounds (some/most may have been mentioned):
- Miner's guild
- Gaia's temple (the one whose name we must not speak has screenshots of entering once upon a time)
- The PF outside the alliance castle (I kept wanting a reward for getting like 20pf)
- The rose
- The outpost (as above)
- The FH catapult
- The vermine tree and the feral's den... it's like you do all the hard work then there's no boss/prize at the end. I reckon 20 coins for the vermine tree and 50 for the feral's den (both as chests held by a 'boss feral' and 'boss vermine') would be a decent reward. Good for n00b coiners too.

IMO unless there is actually a solution, all dead end task messages should be changed. This is obviously nuanced because I dunno... maybe mystics are actively using all the above messages to control the world and we're not supposed to know. I doubt this, however.

Also in general, special items with no use are sorta dead ends in themselves. I know it's part of the game, but IMO everything should have at least one use (even if that use is 'novelty value').

Edit: forgot to mention... there's that bloody noid blocking a pathway in a cave somewhere. Sorry I can't be more specific about where :D

User avatar
Chmee
Exile
Posts: 328
Joined: Sun Feb 20, 2011 1:55 am
Profession: Ranger
Race: Fen'neko
Player Status: Active
Location: Rochester, NY

Re: Dead Ends

Post by Chmee » Fri Jun 23, 2017 6:54 pm

That's in 'noids, at the northeast end of the big cave where, going in to 'noids you turn right to continue to the next snell. Instead of turning and exiting easterly in the southeast corner, go northeast.
Chmee, Ranger, Open Hands.

User avatar
Fogtripper
Noble
Posts: 1343
Joined: Wed Jun 30, 2004 7:41 am
Profession: Walker of Ether
Race: Fen'neko
Player Status: Spambot
Location: a mote of dust suspended in a sunbeam.

Re: Dead Ends

Post by Fogtripper » Sun Jun 25, 2017 6:47 am

Gaia's temple is indeed enterable/solvable.

HGM said so. :wink:

In context:
https://groups.google.com/forum/#!msg/c ... wn2Hr9AwIJ

Keep in mind, this was 17 years ago on comp/sys/mac/games/adventure

User avatar
Pengy
CL GM
CL GM
Posts: 124
Joined: Thu Apr 03, 2003 5:23 pm

Re: Dead Ends

Post by Pengy » Wed Dec 13, 2017 5:16 am

I am working through this list...

Krane
Exile
Posts: 256
Joined: Tue Jul 17, 2012 6:23 am
Profession: Ranger
Race: Ghorak Zo
Player Status: Spambot

Re: Dead Ends

Post by Krane » Thu Dec 14, 2017 7:03 am

WoW many thanks Pengy

User avatar
Shakyamuni
Open Hands
Posts: 514
Joined: Tue Oct 21, 2003 5:53 pm
Profession: Healer/Alchemist
Race: Halfling
Player Status: Active
Location: Puddleby
Contact:

Re: Dead Ends

Post by Shakyamuni » Wed Jan 03, 2018 6:13 pm

Yes, Thank you Pengy!!
Husband to Drablak and Nettle - Brother to Algy and Juren

User avatar
thesquib
Exile
Posts: 116
Joined: Tue Apr 03, 2007 2:02 am
Profession: Fighter
Race: Dwarf
Player Status: Active

Re: Dead Ends

Post by thesquib » Fri Jan 12, 2018 12:47 am

What about Wu Zhen - Sylvan outpost. "Wu Zhen gestures in a secret language"

Also very near by is the missing altar which Falye says someone should know how to make/find.
HWC Ruuk

Leinis
Exile
Posts: 726
Joined: Wed Jun 09, 2004 2:25 pm

Re: Dead Ends

Post by Leinis » Thu Jan 18, 2018 11:41 am

Wu Zhen is probably too new to be an old dead end.
Crius yells, "We've got a situation here! There's a vampire cat!"

Post Reply