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"Slow Chain" Use

Posted: Thu Nov 05, 2015 5:16 am
by Mac
What ever happened to the suggestion about giving us the option to slowly/carefully use a chain on someone and make it so the chain wouldn't break on use.

The context was that if Player A is standing there with nothing around, no danger, no hurry, why can't they take a few seconds to carefully chain someone and remove the chance of the chain breaking. I recall that one GM said it was interesting or something and might be like a 5 second chaining freeze/animation, but they'd look into it.

Re: "Slow Chain" Use

Posted: Thu Nov 05, 2015 4:36 pm
by Icy
Mac wrote:What ever happened to the suggestion about giving us the option to slowly/carefully use a chain on someone and make it so the chain wouldn't break on use.

The context was that if Player A is standing there with nothing around, no danger, no hurry, why can't they take a few seconds to carefully chain someone and remove the chance of the chain breaking. I recall that one GM said it was interesting or something and might be like a 5 second chaining freeze/animation, but they'd look into it.

I like this idea alot. Nothings worse then sitting around a corpse for awhile then realizing no one can or will come to help and going to chain them only for your chain to break. Well the only thing that is worse is when it's your last chain breaking.