Ebony wrote:I wouldn't compare the old (or new) bloodblade to the goss as far as conservation. The bonuses provided by the blade are proportional to current health levels and training and the old bloodblade provided quite a bit of both Balthus and Regia, meaning it was probably impossible to train enough of it to render you unable to swing. In its very first incarnation, this made bloodbladers almost impossible to hit with high training at full balance, so the defensive effects of the Balthus were removed shortly thereafter to prevent "bloodblade bricks". This is why bloodbladers actually have "negative" defense after swinging, you have used all the free balance, but still have the defense penalty that canceled it out. Because you only see your balance as a percentage, some confused the huge gains in balance and recovery for a conservation mechanic as your balance bar got more spastic with each swing as your health went down.
Interesting...I don't quite get what you mean by the defensive effects of Balthus- AFAIK, Balthus still provides defense...
Apologies if I've misunderstood...
What I was getting at was- If one has access to an Oldschool BB and is qualified to train with it, can they train ONLY Histia and Bloodblade, or do they need
to train Balthus/Regia/Swengus as well? What about ranger spirit trainers (Splash & Respin)- Will training them be beneficial or negligible to Oldschool bloodblade use?
And yes- by extension, I'm trying to determine if the Oldschool BB is akin to the gossamer, not in terms of balance conservation
per se, but in terms of "more bonus to accuracy and damage requires more balance to use." If a Ranger trains too heavily with the Gossamer, they will eventually begin receiving messages along the lines of "you don't have enough balance to take full advantage of your Goss bonus", and I wanted to know if this was also the case for Oldschool (and Newschool) BBs.