Search found 478 matches

by TreeBeard
Tue Dec 12, 2017 3:48 pm
Forum: Out of Character
Topic: Clanlord 1 and Clanlord 2.
Replies: 16
Views: 381

Re: Clanlord 1 and Clanlord 2.

An Arindal player remade the Arindal town (Arilon) in Roblox back in the day. It is certainly doable but I don't think it will capture CL's spirit at all. I agree with you about the spirit of the game. I just think it may be a silly nod of familiarity. Maybe I will try messing around with it one da...
by TreeBeard
Mon Dec 11, 2017 3:59 pm
Forum: Out of Character
Topic: Clanlord 1 and Clanlord 2.
Replies: 16
Views: 381

Re: Clanlord 1 and Clanlord 2.

I was thinking also, if people wanted we could try to build a Roblox clanlord also. It would be a voxel world, but in principle you could have a lot of elements of the original despite it being a different medium. You can even make groups that when joined offer special rewards, i.e. legacy Clanlord ...
by TreeBeard
Tue Dec 05, 2017 2:19 pm
Forum: Out of Character
Topic: v1042 discussion
Replies: 241
Views: 4988

Re: v1042 discussion

I saw this from thoomcare, and read the thread. It sure is a bummer. I appreciate the efforts made by the GMs, and if anything can be done to keep it going, I would love to see that happen. That said, the halcyon days are well in the past, and it has been hard to be glued to my screen just to get so...
by TreeBeard
Tue Dec 05, 2017 2:11 pm
Forum: Out of Character
Topic: Clanlord 1 and Clanlord 2.
Replies: 16
Views: 381

Re: Clanlord 1 and Clanlord 2.

Hey all, been reading up on the threads, and it was a bummer. I was thinking about those who are interested in a revamp, CL2, and had a few thoughts. First, I think anyone who has a previous account should be able to do some kind of sync to the new game. This won't be a 1 to 1 match, but instead a g...
by TreeBeard
Sat Apr 29, 2017 11:13 pm
Forum: Town Square
Topic: Those who have passed the 7th and 8th circle tests.
Replies: 583
Views: 109836

Re: Those who have passed the 7th and 8th circle tests.

I saw mokk'sha and Anastasia pass the 7th circle fighter test.
by TreeBeard
Sun Feb 19, 2017 8:40 pm
Forum: Town Square
Topic: Those who have passed the 7th and 8th circle tests.
Replies: 583
Views: 109836

Re: Those who have passed the 7th and 8th circle tests.

I finally passed 8th today :)
by TreeBeard
Fri Jul 10, 2015 6:03 pm
Forum: Out of Character
Topic: Do we have a tech support/bug area?
Replies: 6
Views: 1362

Re: Do we have a tech support/bug area?

I also get buttbeamed while morphed :-D also it seems to occasionally happen at around dusk
by TreeBeard
Wed Apr 01, 2015 11:09 am
Forum: Town Square
Topic: Ledgers
Replies: 160
Views: 32035

Re: Ledgers

thanks! been on it for a while now ;) 500-550 message now I think
by TreeBeard
Mon Mar 30, 2015 12:40 pm
Forum: Town Square
Topic: Ledgers
Replies: 160
Views: 32035

Re: Ledgers

I had 1600 ranks trained when I got my Bangus ledger, but that was after untraining. Specifically I am saying I don't have a definite number due to the achieving 1600 ranks before checking to buy the ledger. I know I didn't have the ledger by 1000 ranks, if that helps.
by TreeBeard
Thu Nov 20, 2014 4:20 pm
Forum: Town Square
Topic: Those who have passed the 7th and 8th circle tests.
Replies: 583
Views: 109836

Re: Those who have passed the 7th and 8th circle tests.

Shrub just passed the 7th healer test.. He says he cheated though.. the trees didnt hit him even once
by TreeBeard
Thu Jun 12, 2014 6:18 pm
Forum: Suggestion Box
Topic: Idea: Clan based boons
Replies: 2
Views: 454

Idea: Clan based boons

The idea is simple, it's been used in other games but we can make it custom for clanlord.. If you're in a clan, you can have clan coin sinks somewhere.. maybe roaming npcs, or fixed ones in tough spots. Everyone in the area when the donation is made by a clan gets the boon which could be bonus to de...
by TreeBeard
Thu Nov 14, 2013 12:22 pm
Forum: Out of Character
Topic: New Bison Plains
Replies: 15
Views: 1030

Re: New Bison Plains

Also Hungry Hungry Hellebore-
looks same as hellebore, has more health/damage
by TreeBeard
Fri Jun 07, 2013 4:29 pm
Forum: Suggestion Box
Topic: Feral Den: make slightly tougher
Replies: 41
Views: 2287

Re: Feral Den: make slightly tougher

diff is higher slaughter rate for a low level fighter, and a coin value that averages over 10c. That's about it I spose, maybe different AI
by TreeBeard
Wed Jun 05, 2013 11:56 pm
Forum: Suggestion Box
Topic: Feral Den: make slightly tougher
Replies: 41
Views: 2287

Re: Feral Den: make slightly tougher

Yup to what Daimoth said.

update: last time I hunted here (about June 1st) I saw that entry snell was full of large ferals :) If this wasn't part of an update then it must be programmed to randomly happen already. 2nd snell was still full of regular ferals though.
by TreeBeard
Wed Apr 17, 2013 2:26 pm
Forum: Suggestion Box
Topic: Feral Den: make slightly tougher
Replies: 41
Views: 2287

Re: Feral Den: make slightly tougher

yeah I dunno about all that arguing heh, my only point remains as this: I frequently run into feral den, and Have found it full of ferals maybe 3 times in the past year. I have gone when only 3 people were clanning, and still find it empty after hours of inactivity. When it is full, it rarely has la...